Book Image

The Complete Rust Programming Reference Guide

By : Rahul Sharma, Vesa Kaihlavirta, Claus Matzinger
Book Image

The Complete Rust Programming Reference Guide

By: Rahul Sharma, Vesa Kaihlavirta, Claus Matzinger

Overview of this book

Rust is a powerful language with a rare combination of safety, speed, and zero-cost abstractions. This Learning Path is filled with clear and simple explanations of its features along with real-world examples, demonstrating how you can build robust, scalable, and reliable programs. You’ll get started with an introduction to Rust data structures, algorithms, and essential language constructs. Next, you will understand how to store data using linked lists, arrays, stacks, and queues. You’ll also learn to implement sorting and searching algorithms, such as Brute Force algorithms, Greedy algorithms, Dynamic Programming, and Backtracking. As you progress, you’ll pick up on using Rust for systems programming, network programming, and the web. You’ll then move on to discover a variety of techniques, right from writing memory-safe code, to building idiomatic Rust libraries, and even advanced macros. By the end of this Learning Path, you’ll be able to implement Rust for enterprise projects, writing better tests and documentation, designing for performance, and creating idiomatic Rust code. This Learning Path includes content from the following Packt products: • Mastering Rust - Second Edition by Rahul Sharma and Vesa Kaihlavirta • Hands-On Data Structures and Algorithms with Rust by Claus Matzinger
Table of Contents (29 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

How do programs use memory?


So, we know that a process has a chunk of memory dedicated for its execution. But, how does it access this memory to perform its task? For security purposes and fault isolation, a process is not allowed to access the physical memory directly. Instead, it uses a virtual memory, which is mapped to the actual physical memory by the OS using an in-memory data structure called pages, which are maintained in page tables. The process has to request memory from the OS for its use, and what it gets is a virtual address that is internally mapped to a physical address in the RAM. For performance reasons, this memory is requested and processed in chunks. When virtual memory is accessed by the process, the memory management unit does the actual conversion from virtual to physical memory.

The whole series of steps through which memory is acquired by a process from the OS is known as memory allocation. A process requests a chunk of memory from the OS by using system calls, and...