Book Image

The Android Game Developer's Handbook

By : Avisekhar Roy
Book Image

The Android Game Developer's Handbook

By: Avisekhar Roy

Overview of this book

Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market!
Table of Contents (20 chapters)
The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Development insights on Android consoles


Today's modern mobile devices are well capable of running a moderate quality game with limited processing power, comparable with PC and consoles. It is being anticipated that the revenue for mobile games will surpass that of consoles and PC by the year 2015-2016. Now the question arises, "Will the console game market survive?" The answer is Yes.

Consoles are specially designed and configured to provide the best gaming experience, where smartphones are designed for better communication and networking with limited computing power. Android, as an operating system for consoles, has proved to be a success.

There is not much difference between the configurations of an Android mobile and an Android console. Processor, memory capacity, and another few changes can be seen, but the major and the most important difference is the input system. Mobiles, tablets, wearables, all have a touch interface, whereas consoles use the typical gaming controller.

Android gaming...