Book Image

Hands-On Network Programming with C

By : Lewis Van Winkle
Book Image

Hands-On Network Programming with C

By: Lewis Van Winkle

Overview of this book

Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You’ll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you’ll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you’ll study network monitoring and implement security best practices. By the end of this book, you’ll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You’ll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS.
Table of Contents (26 chapters)
Title Page
Dedication
About Packt
Contributors
Preface
Index

Synchronous multiplexing with select()


The select() function has several useful features. Given a set of sockets, it can be used to block until any of the sockets in that set is ready to be read from. It can also be configured to return if a socket is ready to be written to or if a socket has an error. Additionally, we can configure select() to return after a specified time if none of these events take place.

The C function prototype for select() is as follows:

int select(int nfds, fd_set *readfds, fd_set *writefds,
    fd_set *exceptfds, struct timeval *timeout);

Before calling select(), we must first add our sockets into an fd_set. If we have three sockets, socket_listen, socket_a, and socket_b, we add them to an fd_set, like this:

fd_set our_sockets;
FD_ZERO(&our_sockets);
FD_SET(socket_listen, &our_sockets);
FD_SET(socket_a, &our_sockets);
FD_SET(socket_b, &our_sockets);

It is important to zero-out the fd_set using FD_ZERO() before use.

Socket descriptors are then added to...