Book Image

Hands-On Mobile Development with .NET Core

By : Can Bilgin
Book Image

Hands-On Mobile Development with .NET Core

By: Can Bilgin

Overview of this book

.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin, used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you'll learn how to design, architect, and develop attractive, maintainable, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development using Xamarin, from environment setup, design, and architecture to publishing, with the help of real-world scenarios. Throughout the book, you'll learn how to develop mobile apps using Xamarin, Xamarin.Forms, and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, Azure Functions, and Cognitive Services. The book then guides you in creating data stores using popular database technologies such as Cosmos DB, SQL, and Realm. Finally, you will be able to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.
Table of Contents (26 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Xamarin on Android – Mono Droid


Following the same methodology, we can recreate the Xamarin.Forms view we created using Xamarin.Android using a native project template. In order to do this, we can reuse the existing Xamarin classic project that we used for iOS and add an Android application project instead:

This will create a standard boilerplate application project for Xamarin.Android with a single view and associated layout file. If you open the created Main.axml file, the designer view will be loaded, which can be used to create our welcome view:

When handling the Android XML layout files, developers are given the option to either use the designer or the source view. By using the designer view to create the welcome view, you would have to drag and drop the text view control and adjust the alignment, layout, and gravity properties for the label.

Using the source view, you can also paste the following layout declaration to see what the application looks like when run on the Android platform...