Book Image

Hands-On Mobile and Embedded Development with Qt 5

By : Lorn Potter
Book Image

Hands-On Mobile and Embedded Development with Qt 5

By: Lorn Potter

Overview of this book

Qt is a world-class framework, helping you to develop rich graphical user interfaces (GUIs) and multi-platform applications that run on all major desktop platforms and most mobile or embedded platforms. The framework helps you connect the dots across platforms and between online and physical experience. This book will help you leverage the fully-featured Qt framework and its modular cross-platform library classes and intuitive APIs to develop applications for mobile, IoT, and industrial embedded systems. Considerations such as screen size, device orientation changes, and small memory will be discussed. We will focus on various core aspects of embedded and mobile systems, such as connectivity, networking, and sensors; there is no IoT without sensors. You will learn how to quickly design a flexible, fast, and responsive UI that looks great. Going further, you will implement different elements in a matter of minutes and synchronize the UI elements with the 3D assets with high precision. You will learn how to create high-performance embedded systems with 3D/2D user interfaces, and deploy and test on your target hardware. The book will explore several new features, including Qt for WebAssembly. At the end of this book, you will learn about creating a full software stack for embedded Linux systems using Yocto and Boot to Qt for Device Creation.
Table of Contents (23 chapters)
Title Page
Dedication
About Packt
Foreword
Contributors
Preface
Index

Debugging remotely


Developing software is hard. All software has bugs. Some bugs are more painful than others. The worst kind are probably when you have a random crash that requires a specific sequence of events to trigger that reside on a read-only filesystem remote device that was built in release mode. Been there. Done that. Even got a t-shirt. (I have many Trolltech and Nokia t-shirts left over from days gone by.)

Remote debugging traditionally involves running the gdbserver command on the device. On very small machines where there isn't enough RAM to run gdb directly, running gdbserver on the remote device is probably the only way to use gdb. Let's put on some groove salad and get cracking!

gdbserver

You may want to experience remote debugging without a UI, or something weird like that. This will get you started. The gdbserver command needs to be running on the remote device, and there needs to be either a serial or TCP connection.

On the remote device, run the following command:

gdbserver...