Book Image

Getting Started with Python

By : Fabrizio Romano, Benjamin Baka, Dusty Phillips
Book Image

Getting Started with Python

By: Fabrizio Romano, Benjamin Baka, Dusty Phillips

Overview of this book

This Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests. By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications. This Learning Path includes content from the following Packt products: • Learn Python Programming - Second Edition by Fabrizio Romano • Python Data Structures and Algorithms by Benjamin Baka • Python 3 Object-Oriented Programming by Dusty Phillips
Table of Contents (31 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
8
Stacks and Queues
10
Hashing and Symbol Tables
Index

Exercises


Look around you at some of the physical objects in your workspace and see if you can describe them in an inheritance hierarchy. Humans have been dividing the world into taxonomies like this for centuries, so it shouldn't be difficult. Are there any non-obvious inheritance relationships between classes of objects? If you were to model these objects in a computer application, what properties and methods would they share? Which ones would have to be polymorphically overridden? What properties would be completely different between them?

Now write some code. No, not for the physical hierarchy; that's boring. Physical items have more properties than methods. Just think about a pet programming project you've wanted to tackle in the past year, but never gotten around to. For whatever problem you want to solve, try to think of some basic inheritance relationships and then implement them. Make sure that you also pay attention to the sorts of relationships that you actually don't need to use...