Book Image

Getting Started with Python

By : Fabrizio Romano, Benjamin Baka, Dusty Phillips
Book Image

Getting Started with Python

By: Fabrizio Romano, Benjamin Baka, Dusty Phillips

Overview of this book

This Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests. By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications. This Learning Path includes content from the following Packt products: • Learn Python Programming - Second Edition by Fabrizio Romano • Python Data Structures and Algorithms by Benjamin Baka • Python 3 Object-Oriented Programming by Dusty Phillips
Table of Contents (31 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
8
Stacks and Queues
10
Hashing and Symbol Tables
Index

Everything is an object


Before we delve into the specifics, I want you to be very clear about objects in Python, so let's talk a little bit more about them. As we already said, everything in Python is an object. But what really happens when you type an instruction like age = 42 in a Python module?

Note

If you go to http://pythontutor.com/, you can type that instruction into a text box and get its visual representation. Keep this website in mind; it's very useful to consolidate your understanding of what goes on behind the scenes.

So, what happens is that an object is created. It gets an id, the type is set to int (integer number), and the value to 42. A name age is placed in the global namespace, pointing to that object. Therefore, whenever we are in the global namespace, after the execution of that line, we can retrieve that object by simply accessing it through its name: age.

If you were to move house, you would put all the knives, forks, and spoons in a box and label it cutlery. Can you see...