Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By : Jesse Glover, Jonathan Linowes
Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By: Jesse Glover, Jonathan Linowes

Overview of this book

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: • Unity Virtual Reality Projects - Second Edition by Jonathan Linowes • Unity 2018 Augmented Reality Projects by Jesse Glover
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Getting started


When dealing with AR Applications and games, there are bound to be prerequisites. The following are the requirements for an Apple Mac computer:

  • macOS 11
  • Xcode 9
  • Mono Framework 5.14.0
  • Unity 2017
  • ARKit

Note

It is suggested that you have a 2013 or later model Mac computer, as older versions do not support the Metal API for graphics.

When you install Unity on a Mac, it will install Visual Studio for Mac as well; the catch is it requires Mono Framework to run, so be sure to download and install everything.

Here are the requirements for a Windows computer:

  • Windows 10
  • 8 GB of RAM or more
  • Unity
  • ARCore
  • JDK 8 or higher
  • Visual Studio
  • Android Studio