Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By : Jesse Glover, Jonathan Linowes
Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By: Jesse Glover, Jonathan Linowes

Overview of this book

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: • Unity Virtual Reality Projects - Second Edition by Jonathan Linowes • Unity 2018 Augmented Reality Projects by Jesse Glover
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Setting up Mapbox


We will now see how to set up Mapbox:

  1. The very first thing we need to do is sign up for Mapbox. This requires a username, email address, and password:
  1. After you have signed up and verified your email address, it will take you to a page to find out which version of Mapbox you need. You have the option of iOS, Android, Web, and Unity:
  1. The version we want will obviously be the Maps SDK for Unity, so be sure to download the Unity package before proceeding:
  1. As per the following screenshot, you will be given an access token, which will be required to utilize the Mapbox software. Be sure to copy this key and paste it into Notepad for later use:
  1. Create a new Unity project and call it Chapter6 or Fitness for Fun:
  1. Import the Mapbox Unity asset file into the project:
  1. This will probably take some time to install:

 

 

  1. Right away, after the installation, you should notice a new menu item called Mapbox. This opens up quite a few new features that are exposed for us to play with:
  1. Mapbox gives us...