Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By : Jesse Glover, Jonathan Linowes
Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By: Jesse Glover, Jonathan Linowes

Overview of this book

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: • Unity Virtual Reality Projects - Second Edition by Jonathan Linowes • Unity 2018 Augmented Reality Projects by Jesse Glover
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Installing and building OpenCV


Now, what if you don’t have the funds to build this project with paid assets that would make your life easier? Well, the option is to build from scratch. It is much more involved and is generally a rabbit hole that more experienced developers tend to go down than beginners.

This isn’t to say that beginners can’t follow along and build from scratch themselves; in fact, I suggest that if you are a beginner, follow along, as there are many new things to learn from this exercise, from dealing with other people’s source files, to incorporating them into your own projects with an understanding of that code base. 

To get OpenCV set up to run with Unity, we have a few steps we need to go through. We need to download OpenCV and CMake. OpenCV is the library we will be heavily utilizing, and CMake is the software that allows us to manage the build process in any given operating system and compiler with independence in mind. 

Downloading OpenCV

Let's get started by first downloading...