Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By : Jesse Glover, Jonathan Linowes
Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By: Jesse Glover, Jonathan Linowes

Overview of this book

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: • Unity Virtual Reality Projects - Second Edition by Jonathan Linowes • Unity 2018 Augmented Reality Projects by Jesse Glover
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

What is Mixed Reality, and how does it work?


Mixed Reality is known as MR or XR (extended reality) and can refer to Augmented Reality, Virtual Reality, a combination of AR and VR into a single application or game, or it can be a reference to the game world being driven and modified by the real world. There are many ways to incorporate aspects of both Augmented Reality (AR) and Virtual Reality (VR) and by extension XR into a single application or a game.

It should be noted that Microsoft exclusively uses the MR for Mixed Reality; however, the terms XR and MR can be used interchangeably, with people being able to understand what you are referencing.

Let’s take a look of a few notable examples of Mixed Reality games by Gbanga Millform Inc and dissect why they are Mixed Reality instead of just AR or VR games. Two games that I feel are very notable are Smart Urban Golf (https://gbanga.com/gameography/smart-urban-golf/) and Urban Hunt (https://gbanga.com/gameography/gross-stadt-jagd/).

Urban Hunt...