- How are positional arguments different from keyword arguments?
- What is the difference between splatting and slurping?
- What is the purpose of using the do-syntax?
- What tool is available for detecting method ambiguities as related to multiple dispatch?
- How do you ensure that the same concrete type is passed to a function in a parametric method?
- How are interfaces implemented without any formal language syntax?
- How do you implement traits, and how are traits useful?
Hands-On Design Patterns and Best Practices with Julia
By :
Hands-On Design Patterns and Best Practices with Julia
By:
Overview of this book
Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications.
Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages.
By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development.
Table of Contents (19 chapters)
Preface
Section 1: Getting Started with Design Patterns
Free Chapter
Design Patterns and Related Principles
Section 2: Julia Fundamentals
Modules, Packages, and Data Type Concepts
Designing Functions and Interfaces
Macros and Metaprogramming Techniques
Section 3: Implementing Design Patterns
Reusability Patterns
Performance Patterns
Maintainability Patterns
Robustness Patterns
Miscellaneous Patterns
Anti-Patterns
Traditional Object-Oriented Patterns
Section 4: Advanced Topics
Inheritance and Variance
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