Book Image

Advanced C++

By : Gazihan Alankus, Olena Lizina, Rakesh Mane, Vivek Nagarajan, Brian Price
5 (1)
Book Image

Advanced C++

5 (1)
By: Gazihan Alankus, Olena Lizina, Rakesh Mane, Vivek Nagarajan, Brian Price

Overview of this book

C++ is one of the most widely used programming languages and is applied in a variety of domains, right from gaming to graphical user interface (GUI) programming and even operating systems. If you're looking to expand your career opportunities, mastering the advanced features of C++ is key. The book begins with advanced C++ concepts by helping you decipher the sophisticated C++ type system and understand how various stages of compilation convert source code to object code. You'll then learn how to recognize the tools that need to be used in order to control the flow of execution, capture data, and pass data around. By creating small models, you'll even discover how to use advanced lambdas and captures and express common API design patterns in C++. As you cover later chapters, you'll explore ways to optimize your code by learning about memory alignment, cache access, and the time a program takes to run. The concluding chapter will help you to maximize performance by understanding modern CPU branch prediction and how to make your code cache-friendly. By the end of this book, you'll have developed programming skills that will set you apart from other C++ programmers.
Table of Contents (11 chapters)
7
6. Streams and I/O

Summary

In this chapter, we learned how to create C++ projects that are portable and maintainable. We first learned how to create CMake projects and how to import them to Eclipse CDT, giving us the choice to use the command line or an IDE. The rest of the chapter focused on eliminating various problems in our projects. First, we learned how to add unit tests to a project and how to use them to ensure that our code works as intended. We continued this with a discussion about the compilation and linking steps that our code goes through and observed the contents of object files to gain a better understanding of executable files. Then, we learned how to debug our code visually in the IDE to eliminate runtime errors. We finished this discussion with a number of rules of thumb that help create readable, understandable, and maintainable code. These methods will come in handy on your C++ journey. In the next chapter, we will learn more about C++'s type system and templates.