Book Image

OGRE 3D 1.7 Beginner's Guide

Book Image

OGRE 3D 1.7 Beginner's Guide

Overview of this book

Want to make your own 3D applications, simulations, and games? OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so! OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects.In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks. After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book.
Table of Contents (17 chapters)
Ogre 3D 1.7
Credits
About the Author
About the Reviewers
Preface
Index

Extending Ogre 3D


We have seen a lot of different functionalities that Ogre 3D offers, but Ogre 3D also makes it quite easy to extend it with new functions. That's the reason there are a lot of different libraries that can be used to add some new functions to Ogre 3D. We will discuss some of these libraries to get a feeling for what add-ons are out there. A complete list can be found in the wiki at http://www.Ogre3D.org/tikiwiki/OGRE+Libraries.

Speedtree

Speedtree is a commercial solution used to render a lot of good-looking trees and grass. It is widely used by several commercial games and the founder of Ogre 3D Sinbad offers a binding for Ogre 3D. Speedtree and the binding for Ogre 3D must be bought and aren't freely available. More information can be found at http://www.ogre3d.org/tikiwiki/OgreSpeedtree.

Hydrax

Hydrax is an add-on that adds the capability of rendering pretty water scenes to Ogre 3D. With this add-on, water can be added to a scene and a lot of different settings are available...