Book Image

Flash Multiplayer Virtual Worlds

Book Image

Flash Multiplayer Virtual Worlds

Overview of this book

Flash virtual worlds are some of the most exciting—and profitable—online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world—the platform, the environment, quests, avatars, non-playing characters, and interaction between them.
Table of Contents (18 chapters)
Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
Preface

Logging in to administration panel


The default login name is sfs_admin and the default password is sfs_pass. Leave the server IP address and port unchanged, and log in to the administration panel.

There will be a prompt dialog saying that using the default password is not secure. The password can be changed in the same configuration file that we used to set up the database connection. We are going to change the password in next chapter when we go through the configuration file in detail.

After we are logged in, we have a glance at all server statistics and settings. It will show statistics including data traffic, memory usage, established connections count, and dropped messages count.

It allows many operations for a server moderator to use, for example, a moderator can monitor and manage zones and rooms, send broadcast messages to specific users, kick unusual or idle users, monitor logfiles, or even change the configuration and extension files on the fly when the server is running.

Note

It is...