Book Image

iPhone User Interface Cookbook

By : Cameron Banga
Book Image

iPhone User Interface Cookbook

By: Cameron Banga

Overview of this book

The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor.The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on the App Store.The book is designed to be a complete overview of interface design on all iOS platforms, offering insight and an inside look into app design. A variety of topics are covered, starting with an overview of tools for the app interface designer, touching upon popular interface components such as the Tab Bar, and offering suggestions for complex game interfaces. Whether you’re new to the platform or a seasoned developer with numerous applications in the App Store, this book strives to teach everyone simple and easy to implement tips for iOS interface design. Regardless of skill level, the iPhone User Interface Cookbook offers a detailed breakdown of all things interface design.
Table of Contents (18 chapters)
iPhone User Interface Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
PacktLib.PacktPub.com
Preface
The Importance of Direct Manipulation
If you need a stylus, you blew it

Introduction


We've discussed, in a fair amount of detail, the significance and importance of Apple's native interface elements like the Navigation Bar and Tab Bar. They're essential components for the development of simple and intuitive applications, and we should make a good effort to go about including them in our application.

Navigation Bars and Tab Bars are the most commonly implemented standard application elements, but tools such as the Picker and Action Sheet are also helpful when developing an easy to use application. If we're going to implement these tools into our work, we should learn the proper way to go about including such functions in our work. Because these elements come bundled into the SDK, it's important that we understand their fundamental tendencies so that we fall in line with consumer expectations.

4

In this chapter, we'll discuss the heavily popular elements along with lighter used elements such as the on/off slider. After we work our way through each element, we...