Book Image

iPhone User Interface Cookbook

By : Cameron Banga
Book Image

iPhone User Interface Cookbook

By: Cameron Banga

Overview of this book

The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor.The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on the App Store.The book is designed to be a complete overview of interface design on all iOS platforms, offering insight and an inside look into app design. A variety of topics are covered, starting with an overview of tools for the app interface designer, touching upon popular interface components such as the Tab Bar, and offering suggestions for complex game interfaces. Whether you’re new to the platform or a seasoned developer with numerous applications in the App Store, this book strives to teach everyone simple and easy to implement tips for iOS interface design. Regardless of skill level, the iPhone User Interface Cookbook offers a detailed breakdown of all things interface design.
Table of Contents (18 chapters)
iPhone User Interface Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
PacktLib.PacktPub.com
Preface
The Importance of Direct Manipulation
If you need a stylus, you blew it

Working with multitasking in iOS 4


With the advent of iOS 4, iPhone applications could finally multitask, allowing users to quickly jump back and forth between applications. In reality, the devices aren't actually multitasking; they're instead saving the state of our application temporarily until the user returns.

However, this save state allows users to jump right back where they left off. This change has brought new user expectations, and our interfaces should respond accordingly.

In this recipe, we'll break down what users expect, and how we can deliver an exceptional multitasking experience in our app.

Getting ready

To understand multitasking, we could get by using the iOS Simulator built into XCode. We would be best off with a capable device on hand, so that we could test the features on an iPhone or iPad, but it isn't a requirement.

iPhone models 3GS and beyond, third generation iPod touch devices and beyond, and all iPad models are capable of multitasking functionality.

How to...