Book Image

iPhone User Interface Cookbook

By : Cameron Banga
Book Image

iPhone User Interface Cookbook

By: Cameron Banga

Overview of this book

The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor.The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on the App Store.The book is designed to be a complete overview of interface design on all iOS platforms, offering insight and an inside look into app design. A variety of topics are covered, starting with an overview of tools for the app interface designer, touching upon popular interface components such as the Tab Bar, and offering suggestions for complex game interfaces. Whether you’re new to the platform or a seasoned developer with numerous applications in the App Store, this book strives to teach everyone simple and easy to implement tips for iOS interface design. Regardless of skill level, the iPhone User Interface Cookbook offers a detailed breakdown of all things interface design.
Table of Contents (18 chapters)
iPhone User Interface Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
PacktLib.PacktPub.com
Preface
The Importance of Direct Manipulation
If you need a stylus, you blew it

Cutting features when in doubt


If we find ourselves drowning in our own interface, unable to distinguish heads from tails, we may have a slight problem. Techniques that seem complex to us as the app's interface designer are definitely going to be too difficult to manage for the average or novice user.

Often, the cause behind clutter is the inclusion of too many features. We try too hard to make sure that we fit in every last need for every user and in doing so, we create something that no one can use properly.

Let's take a look at minimalism inside of our application design, so that we'll know when it's time to start making interface cuts for a better user experience.

Getting ready

For this recipe, we should have an understanding of what our application interface will look like. It may also be useful to have several beta testers available to offer input on user features, if we do decide something needs to be cut.

How to do it...

Let's get this bit straight upfront the most easily avoidable...