Book Image

Axure RP 6 Prototyping Essentials

By : Ezra Schwartz
Book Image

Axure RP 6 Prototyping Essentials

By: Ezra Schwartz

Overview of this book

Wireframes, interactive prototypes, and UX specifications are among the fundamental deliverables of every UX project. They are also the most labor and time intensive to produce due to constant changes in business requirements. Given these circumstances, Axure is quickly taking over as the preferred tool for prototyping. However, prototyping in Axure is strikingly different from the conventional method of producing static wireframes and to rapidly develop interactive prototypes in Axure, you'll need to have a good understanding of the tool and its features.Whether you are an individual practitioner or a member of a UX team, a consultant, or an employee, this book will teach you how to use Axure, one of the leading UX tools. You will learn to use Axure for producing top-quality deliverables and tackling the demands of rapid iterative UX projects of any complexity and size, and for any platform and device.Axure RP 6 Prototyping Essentials takes a very pragmatic approach to showing you how to use Axure and produce impressive deliverables while saving labor and time. You may not be in a position to change how projects are scheduled, budgeted, and managed, but you can be more creative and productive by mastering one of the leading UX tools in the market. After an initial introduction to Axure's user interface, terminology, and features, this book walks you through a medium-size UX project: a digital library that sells books, newspapers, and movies. Although some aspects of the prototyping process are simplified for the sake of clarity and efficiency, the demo project is an opportunity to discuss in context and in sequence topics such as addressing business and technical requirements, handling use cases and flow diagrams, low and high fidelity wireframe construction, interactivity, writing annotations, generating detailed UX specifications, and traceability. For the most part, Axure 6 RP Prototyping Essentials can be read in sequence or used as a reference guide.
Table of Contents (18 chapters)
Axure RP 6 Prototyping Essentials
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

The Axure perspective


As this is a book on prototyping with Axure, it made a lot of sense to approach the company about the vision for the future. There are several considerable challenges that the company has to deal with:

  • The more Axure can do (logic, variables, functions, and so on), the more complex the tool becomes. In fact, we already find a demand in the market for specialized Axure 'prototypes': people who can take Axure to the max and create really powerful vision prototypes. Ironically, however, freeing ourselves from the dependency on developers, and the ability to quickly and easily create interactive prototypes, is exactly the goal Axure set out to achieve, being a tool for non-developers. So, here's how the company can balance these two extremes:

    • Prototype versus specifications: The demand for high-fidelity vision prototypes is on the rise and is becoming a norm. The turnaround on such prototypes is fast, and they are extremely influential in getting decision makers to give the green light to ambitious development projects. However, turning a vision prototype into a specification—a deliverable that is often contracted for—is most likely to require refactoring. The refactoring effort can be substantial, and yet—often not planned for—budget or schedule wise. Clearly, there are some challenges around reducing the gap between the prototype construction and specification generation. How would Axure try to address this in the future?

    • The rapidly changing landscape of UX: Apple, for example, with its iPhones and iPads and its integration of the mobile operating system iOS with the desktop operating system OS-X, has changed the user experience in profound ways. As a result, the syntax of interaction patterns is evolving. New multi-finger gestures are a good example. How will Axure support the creation of prototypes for the next generation of devices?

I have asked Victor Hsu, who, together with Martin Smith, started Axure back in 2002, to share some of his thoughts:

When we started Axure, we set out to build a tool that would reduce project costs and timelines by introducing interactive prototyping into the process. Axure RP 1.0 was built, and it was a flop. It was difficult to use and had a lot of features that overlapped with existing tools that did a better job. Looking back, it just wasn't a tool many people would want to spend their day using. Luckily, the user experience profession was about to take off. And we discovered a new approach to designing Axure RP.

Instead of thinking about the project, we started focusing on you, the people actually using Axure RP. We prioritized features that made it faster and easier to use and gave you the prototyping capabilities other tools did not. We trusted you to take advantage of those capabilities to reach better designs and to communicate with your teams. It worked. You delivered cost savings to the projects and helped build better software. Axure RP is now the standard for software prototyping tools.

Time and time again, we've seen your successes lead to recognition, and recognition lead to more responsibility. This is a great thing. The Axure RP roadmap is evidence of the increasing demands on UX professionals and your increasing influence. Turnaround times need to be faster. The prototypes are getting richer as user testing becomes more prevalent. They need to be presented on the target devices like iPhones and iPads. And your prototypes are replacing requirements lists and documents as the reference for visual design, copywriting, development and testing.

We will continue to help you take advantage of these opportunities and at the same time make Axure RP more enjoyable for you to learn and use. You will find excellent resources from prototyping and Axure RP experts like Ezra to help you along the way. And all we ask of you is to produce great work and accept the credit and influence you've earned.