Congratulations! We have a game that is complete enough to go into the App Store or Google Play Store. Of course not using this exact game, but we have learned enough material to create one. It's a great accomplishment to have completed game framework, especially in the short amount of time it took to create something so simple.
Here are some skills you learned:
Saving high scores using
saveValue()
andloadValue()
Understanding how to pause physics/timers
Displaying the pause menu
Changing scenes with the Storyboard API
Creating transitions between scenes using loading screens
Using a main menu to introduce the game title and submenus
This chapter was an important milestone to achieve. Everything that we have gone over in the previous chapters was applied to this sample game. The great thing about it is that it took only less than a day's worth of development to code. The art assets on the other hand are a different story.
We still have quite a few more things to learn of what Corona SDK...