Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By : Michael Badger
Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By: Michael Badger

Overview of this book

Table of Contents (18 chapters)
Scratch 2.0 Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Adding sprites to the project


So far, we have learned that if we want something done in Scratch, we must tell a sprite to act by creating one or more scripts. Scratch always starts a new project with a single cat. However, we don't always want to use the cat, and our games and stories will most likely include multiple sprites.

We can add sprites to the stage in one of the four ways: paint a new sprite, choose a sprite from the library, upload a sprite from file, or a new sprite from the camera. The icons to insert a sprite using one of these four methods are located in the New sprite pane, between the stage and the sprites list. The following screenshot shows the New sprite icons. Move the mouse over each icon to see a tooltip that identifies the new sprite method.

As we build future projects, we'll explore the various ways to add sprites. For now, we'll focus on Scratch's built-in sprite library. It's a great benefit to have a library of available sprites at the click of a mouse. The following...