Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By : Michael Badger
Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By: Michael Badger

Overview of this book

Table of Contents (18 chapters)
Scratch 2.0 Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 4. Creating a Scratch Story Book

Building on the design and graphic elements we've learned in the previous chapters, we will create a book of barnyard jokes. The project unfolds in a fairly non-linear way, and the scripts are built and tested several blocks at a time, but as we near the end of the chapter, we come to create a seamless transition from the table of contents to a joke and back again. In this chapter, we'll provide a framework that empowers the user to pick their flow through the project.

In addition to practicing our storytelling skills, we will:

  • Design the book's outline

  • Use the say () block to deliver the chapter jokes

  • Play sounds and create sound effects

  • Move sprites based on x and y coordinates

  • Coordinate scene changes to navigate the book