Book Image

Getting Started with Lazarus IDE

By : Roderick Person
1 (1)
Book Image

Getting Started with Lazarus IDE

1 (1)
By: Roderick Person

Overview of this book

A good integrated development environment can be the key to creating and delivering software on time and budget. Having a programming language and a development environment that runs on multiple platforms greatly eases and lessens the time taken on creating cross-platform applications. An IDE that is compatible with a legacy code base allows developers to leverage existing libraries in future applications."Getting Started with Lazarus" is a practical, hands-on guide that provides you with a number of clear step-by-step exercises, which will help you take advantage of the power of the Lazarus IDE and Free Pascal to develop software that can be created for cross-platform use."Getting started with Lazarus" discusses developing software with the open source cross platform integrated development environment and the Free Pascal language. We'll learn how to install Lazarus on various platforms such as Linux and Windows, as well as how to create new projects and convert existing Delphi projects to Lazarus projects by learning the differences between Delphi's Pascal syntax and Free Pascal's Object Pascal using a real world example project. We'll learn how to create custom components for use in Lazarus. We'll also learn the basics of documenting a Lazarus project using the Lazarus Documentation Editor. Finally we will learn that the IDE can be rebuilt using a different widget type, specifically GTK 2. Teach yourself the basics of programming with Lazarus and the open source IDE for the Free Pascal language.
Table of Contents (14 chapters)
Getting Started with the Lazarus IDE
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


In this chapter, we learned how to convert a Delphi project using the Convert Delphi Project Wizard, as well as a brief overview of the manual process of converting. We saw that, when converting, we need to be aware of the differences between Delphi's VCL and the Lazarus LCL. We also need to take into consideration whether the converted project will be cross-compiled for different platforms. We learned that there are some differences between 32-bit and 64-bit types.

In the next chapter, we will learn how to create a component for Lazarus.