Book Image

Learning Python

By : Fabrizio Romano
Book Image

Learning Python

By: Fabrizio Romano

Overview of this book

Learning Python has a dynamic and varied nature. It reads easily and lays a good foundation for those who are interested in digging deeper. It has a practical and example-oriented approach through which both the introductory and the advanced topics are explained. Starting with the fundamentals of programming and Python, it ends by exploring very different topics, like GUIs, web apps and data science. The book takes you all the way to creating a fully fledged application. The book begins by exploring the essentials of programming, data structures and teaches you how to manipulate them. It then moves on to controlling the flow of a program and writing reusable and error proof code. You will then explore different programming paradigms that will allow you to find the best approach to any situation, and also learn how to perform performance optimization as well as effective debugging. Throughout, the book steers you through the various types of applications, and it concludes with a complete mini website built upon all the concepts that you learned.
Table of Contents (20 chapters)
Learning Python
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Index

Mutable or immutable? That is the question


A first fundamental distinction that Python makes on data is about whether or not the value of an object changes. If the value can change, the object is called mutable, while if the value cannot change, the object is called immutable.

It is very important that you understand the distinction between mutable and immutable because it affects the code you write, so here's a question:

>>> age = 42
>>> age
42
>>> age = 43  #A
>>> age
43

In the preceding code, on the line #A, have I changed the value of age? Well, no. But now it's 43 (I hear you say...). Yes, it's 43, but 42 was an integer number, of the type int, which is immutable. So, what happened is really that on the first line, age is a name that is set to point to an int object, whose value is 42. When we type age = 43, what happens is that another object is created, of the type int and value 43 (also, the id will be different), and the name age is set to point...