There are many reasons you might want your app to be able to retrieve information from a mobile device, such as reading scores, game progress, settings, and more. This recipe demonstrates how to read data that was previously saved to a mobile device. While this specific example is for iOS devices, the same principles apply to Android-based devices.
This recipe references a file named tryit.txt
, which was created with the Saving external data recipe. You will need to use this recipe prior to using the following one.
Use the following steps to read a file from your mobile device:
Create a new main stack in LiveCode.
Set the background color of the main card to black.
Drag a new button to the main card and set the following properties:
backgroundColor: White
showBorder: Keep it unchecked
hiliteBorder: Keep it unchecked
threeD: Keep it unchecked
Drag a new label to the main card and name it
results
.Add the following code to the new button:
on mouseUp ...