Book Image

Swift 2 Blueprints

By : Cecil Costa
Book Image

Swift 2 Blueprints

By: Cecil Costa

Overview of this book

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
Table of Contents (15 chapters)
Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Charts on the storyboard


Now, we can design the graphical part of this view controller. Click on the storyboard and go to the view controller that is connected to the button with the title Your Progress. Open its Identity Inspector (command + option + 3) and change its class to WeeklyChartsViewController.

Drag three labels, three views and one button to the current view. Set the first label title to Number of Steps, the second one to Heart Rates, the third one to Weight, and the button to Close. Under each label, place UIView and change their class to LineChartView:

Connect the button to its corresponding method to close the scene and connect each UIView to its corresponding chart attribute. Move and resize them till you get a layout similar to the following screenshot. Don't forget to add the auto layout constraints.

Tip

If you have any problem placing the charts on the storyboard, because they have the same color as the scene background, just temporarily change their background till you reach...