Book Image

Swift 2 Blueprints

By : Cecil Costa
Book Image

Swift 2 Blueprints

By: Cecil Costa

Overview of this book

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
Table of Contents (15 chapters)
Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The glance


The glance is a screen that appears when you swipe from the bottom to the top of your watch when the time is being displayed. It is like a single-screen application.

Go to the WatchApp storyboard and check whether there is an interface controller with an initial arrow that has the word Glance on it. By default, we have two groups in this interface controller. Drag one label to the group at the top and set its title to Fridge Status. Click on the second group, go to its attribute inspector, and change its Layout value from Horizontal to Vertical, as shown in the following screenshot:

Now drag three labels to this group. These labels should be connected to the following attributes that we will have to type in the GlanceController.swift class:

    @IBOutlet var drinkLabel: WKInterfaceLabel!
    @IBOutlet var foodLabel: WKInterfaceLabel!
    @IBOutlet var dessertLabel: WKInterfaceLabel!

We are then going to complete the GlanceController class. First, we are going to import the WatchConnectivity...