Book Image

Haskell Design Patterns

By : Tikhon Jelvis, Ryan Lemmer
Book Image

Haskell Design Patterns

By: Tikhon Jelvis, Ryan Lemmer

Overview of this book

Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code) This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming
Table of Contents (14 chapters)

Summary


This chapter reviewed patterns of kind abstraction. In doing so, we encountered the key ways in which the kind-system has been extended since Haskell 98.

We started with associated type synonyms, which we then placed in the broader context of type families. Next, we explored kind polymorphism and type promotion and found that these kind-system enrichments together raise Haskell to a capable type-level programming language.

As the kind system becomes more powerful, the line between type and term-level programming becomes fainter. Yet, we saw that kinds remain second-class citizens of Haskell.

We concluded with a discussion of dependently-typed programming and how the Haskell language continues to reach more deeply into this paradigm.