Book Image

Mapbox Cookbook

Book Image

Mapbox Cookbook

Overview of this book

Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes.
Table of Contents (13 chapters)
Mapbox Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Switching between locations programmatically


In this recipe, we will learn how to center the map on a specific location programmatically. We will move faster from now on. We will not focus on the iOS SDK anymore, and we will describe the steps related to general iOS development faster than the previous recipes. We will also dedicate our efforts to explaining more about the framework itself.

How to do it…

Follow these steps:

  1. Open the Chapter6-Recipe3-Begin folder and then the .xcworkspace file.

    Note

    The project is already set up to be used with CocoaPods, but it doesn't include the dependencies required. Before opening the .xcworkspace file in Xcode, don't forget to run the pod install command in the root of the project folder to download the dependencies.

    We will use this starter project to get through the recipe. In the storyboard, I added UIToolBar, two UIButtonItem controls, and UISegmentedControl. All the controls are linked to ViewController. In the info.plist file, I also added the NSLocationWhenInUseUsageDescription...