Book Image

Python GUI Programming Cookbook

By : Burkhard Meier
Book Image

Python GUI Programming Cookbook

By: Burkhard Meier

Overview of this book

Table of Contents (18 chapters)
Python GUI Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Our GUI in 3D!


In this recipe we will create our own GUI using wxPython. We are reusing some code from the wxPython demo examples, which we have reduced to the minimum code required to display OpenGL in 3D.

Note

OpenGL is a very large library. We will not go into detailed explanations of this library. There are a lot of books and online documentation available if you want to study OpenGL further. It has its own shading language.

Getting ready

Reading the previous recipe is probably good preparation for this recipe.

How to do it...

As the entire Python code is a little bit long here, we will show just a little bit of the code.

The entire code is available online and this Python module is called:

# Ch10_wxPython_OpenGL_GUI
import wx                  
from wx import glcanvas
from OpenGL.GL import *
from OpenGL.GLUT import *

#---------------------------------------------------
class CanvasBase(glcanvas.GLCanvas):
    def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)
...