Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Understanding the UWP


The UWP is Microsoft's latest technology solution to build applications for its Windows suite of operating systems.

UWP provides a guaranteed API layer across multiple device types. You can create a single app package that can be uploaded to a single Windows Store to be distributed to reach all the device types your app can run on. These devices include Windows 10, Windows 10 Mobile, Xbox One, and Microsoft HoloLens.

Adapting your app's layout

XAML and UWP provide layout panels that adapt how they display their child controls to make the most of the device they are currently running on. It is the Windows app equivalent of web page responsive design.

XAML and UWP provide visual state triggers to alter the layout, based on dynamic changes such as the horizontal or vertical orientation of a tablet.

Taking advantage of unique device capabilities

UWP provides standard mechanisms to detect the capabilities of the current device and then activate additional features of your app...