Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Testing in emulators


While developing a UWP app, you can quickly see what it would look like on various devices in the XAML design window. The following screenshot is showing the 23" Desktop (1920 x 1080) 100% scale emulator:

Switch to a phone option with a vertical layout. The following screenshot is showing the 5" Phone (1920 x 1080) 300% scale emulator. You can see that the right-hand edge is visible:

You can also run the app in a Simulator rather than on Local Machine. You can also choose Remote Machine or Device:

The Simulator can rotate, and change input modes and screen resolution, using the buttons in the toolbar, on the right-hand edge of the Simulator window:

Tip

Test your apps with the Simulator, and then test on all of the actual devices that your users will deploy your app to.