Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Internationalizing an application


Internationalization is the process of enabling your application to run correctly all over the world. It has two parts: globalization and localization.

Globalization is about writing your code to accommodate multiple languages and regions. The combination of a language and a region is known as a culture. It is important for your code to know both the language and region because date and currency formats are different in Quebec and Paris despite them both using French.

There are International Standards Organization (ISO) codes for all culture combinations. For example, in the code da-DK, da indicates the Danish language and DK indicates the country of Denmark.

Localization is about customizing the user interface to support a particular language. Since localization is just about the language, it doesn't need to know about the region.

Internationalization is a huge topic that entire books have been written about. In this section, you will get a brief introduction...