Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Inheriting from classes


Inheritance is a mechanism for code reuse where a derived (or sub) class is based on a base (or super) class thereby having access to all of the base class' members. The Person type we created earlier implicitly derived (inherited) from System.Object. Now, we will create a new class that explicitly inherits from Person.

In Solution Explorer, ensure that the Ch06_PacktLibrary project has the focus. Next, from the Project menu, choose Add Class… or press Shift + Alt + C. Name the class Employee.

Modify its code as follows:

using System;
namespace Packt.CS6
{
    public class Employee : Person
    {
    }
}

Add a new console application named Ch07_InheritanceApp.

Add a reference to the Ch06_PacktLibrary assembly.

Modify the Program.cs file to import the Packt.CS6 namespace and add statements to the Main method to create an instance of the Employee class:

using Packt.CS6;
using System;
using static System.Console;
namespace Ch07_InheritanceApp
{
    class Program
    {
    ...