This chapter introduces a collection of components and strategies to make animated and dynamic applications. Most of them are particularly useful for game development. This chapter is full of examples of how to combine different Kivy elements and teaches strategies to control multiple events happening at the same time. The examples are all integrated in a completely new project, a version of the classic Space Invaders game (Copyright ©1978 Taito Corporation, http://en.wikipedia.org/wiki/Space_Invaders). The following is a list of the main components that we will work on in this chapter:
Kivy - Interactive Applications and Games in Python
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Kivy - Interactive Applications and Games in Python
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Overview of this book
Table of Contents (13 chapters)
Kivy – Interactive Applications and Games in Python Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
GUI Basics – Building an Interface
Graphics – the Canvas
Widget Events – Binding Actions
Improving the User Experience
Invaders Revenge – an Interactive Multi-touch Game
Kivy Player – a TED Video Streamer
Index
Customer Reviews