Book Image

Learning PHP 7

By : Antonio L Zapata (GBP)
Book Image

Learning PHP 7

By: Antonio L Zapata (GBP)

Overview of this book

PHP is a great language for building web applications. It is essentially a server-side scripting language that is also used for general purpose programming. PHP 7 is the latest version with a host of new features, and it provides major backwards-compatibility breaks. This book begins with the fundamentals of PHP programming by covering the basic concepts such as variables, functions, class, and objects. You will set up PHP server on your machine and learn to read and write procedural PHP code. After getting an understanding of OOP as a paradigm, you will execute MySQL queries on your database. Moving on, you will find out how to use MVC to create applications from scratch and add tests. Then, you will build REST APIs and perform behavioral tests on your applications. By the end of the book, you will have the skills required to read and write files, debug, test, and work with MySQL.
Table of Contents (17 chapters)
Learning PHP 7
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 4. Creating Clean Code with OOP

When applications start growing, representing more complex data structures becomes necessary. Primitive types like integers, strings, or arrays are not enough when you want to associate specific behavior to data. More than half a century ago, computer scientists started using the concept of objects to refer to the encapsulation of properties and functionality that represented an object in real life.

Nowadays, OOP is one of the most used programming paradigms, and you will be glad to know that PHP supports it. Knowing OOP is not just a matter of knowing the syntax of the language, but knowing when and how to use it. But do not worry, after this chapter and a bit of practice, you will become a confident OOP developer.

In this chapter, you will learn about the following:

  • Classes and objects

  • Visibility, static properties, and methods

  • Namespaces

  • Autoloading classes

  • Inheritance, interfaces, and traits

  • Handling exceptions

  • Design patterns

  • Anonymous functions