Book Image

Building Android UIs with Custom Views

By : Raimon Ràfols Montane
Book Image

Building Android UIs with Custom Views

By: Raimon Ràfols Montane

Overview of this book

To build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices. This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions. You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them. By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users.
Table of Contents (12 chapters)

Creating a 3D Spinning Wheel Menu

With the exception of Chapter 5, Introducing 3D Custom Views, where we explained how to build custom views using OpenGL ES, all the other examples in this book use the 2D drawing methods available from the Canvas class. In the last two chapters, we have seen how to build slightly more complex custom views, but none of them were using any 3D rendering techniques. So, in this chapter, we will show how to build and customize a full custom 3D view and how to interact with it.

With more detail, we will cover the following in this chapter:

  • Adding interactions to a 3D custom view
  • Adding a GestureDetector to manage complex gestures
  • Using a scroller to manage scroll and fling gestures
  • Rendering text into textures and drawing them on OpenGL ES
  • Generating geometry programmatically