Book Image

Swift 2 By Example

By : Giordano Scalzo
Book Image

Swift 2 By Example

By: Giordano Scalzo

Overview of this book

Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.
Table of Contents (18 chapters)
Swift 2 By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Welcome to the World of Swift
2
Building a Guess the Number App
Index

Chapter 11. ASAPServer, a Server in Swift

During the 2015 WWDC keynote, exactly one year after Swift was announced, Apple made another astonishing announcement: Swift will be open source!

Apple will release a first Linux version, which is completely decoupled from the Cocoa Foundation, and move the development and evolution of the language to the hands of the community.

As mentioned, the first Linux release will be done by Apple, but in the future, we can see Swift running everywhere: Windows, Android, and so on—everywhere the community of developers wants to create a version.

In early December 2015, Apple finally kept its promise and released the source of Swift on GitHub: https://github.com/apple/swift.

Apple also released a long-awaited packed manager, a sort of official CocoaPods, called Swift Packet Manage, which will help release modular software without using Xcode.

The Linux version is still in its infancy and is not ready for production; nonetheless, it's good enough to start experimenting...