Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 15. Android Intent and Persistence

In this chapter, we will look at a couple of different ways to save data to the Android device's permanent storage. Also, for the first time, we will add a second Activity to our app. It often makes sense when implementing a separate "screen," like a settings screen in our app, to do so in a new Activity. We could go to the trouble of hiding the original UI and then showing the new UI, but this would quickly lead to confusing and error-prone code. So, we will see how to add an Activity and navigate the user between them.

In this chapter, we will:

  • Learn about Android Intents to switch the Activity and pass data

  • Create a settings screen in a new Activity

  • Persist the settings screen data using the SharedPreferences class

  • Learn about JavaScript object notation for serialization

  • Explore Java try-catch-finally

  • Implement saving data in our Note To Self app