Book Image

Mastering Android Application Development

By : Antonio Pachon
Book Image

Mastering Android Application Development

By: Antonio Pachon

Overview of this book

There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It’s not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they’re the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You’ll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you’ll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application!
Table of Contents (19 chapters)
Mastering Android Application Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 11. Debugging and Testing on Android

In this chapter, you will learn how to debug in Android, an essential practice to save time in finding and fixing problems while developing our application.

We will learn how to create automated tests that can test the click of a button or the outcome of a single method. This is a set of tests that you can run in Android Studio to ensure that every time you develop a new feature, you don't break any of the existent ones.

You will also learn how to use Robolectric for unit tests and Espresso for integration tests.

At the end of the chapter, we will discuss how to test the UI with millions of random clicks using Monkey, how to record sequences of clicks through the app, and how to configure tests based on these recordings with MonkeyTalk.

  • Logs and the debug mode

  • Testing

    • Unit tests with Robolectric

    • Integration tests with Espresso

  • UI Testing

    • Random clicks with MonkeyRunner

    • Recording clicks with MonkeyTalk

  • Continuous Integration