Book Image

Mastering Android Application Development

By : Antonio Pachon
Book Image

Mastering Android Application Development

By: Antonio Pachon

Overview of this book

There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It’s not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they’re the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You’ll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you’ll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application!
Table of Contents (19 chapters)
Mastering Android Application Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 12. Monetization, the Build Process, and Release

This is the final chapter of the book; what we have left to do is monetize our app, generate different versions of it, and release and upload it to Play Store.

We will complete the build process by creating different build types and generating paid versions of the app without advertisements and a free version with advertisements. All of this will be in the same project but will be exported as two different apps.

Once the build process is finished, we will start implementing the advertisements and explain key points about advertisement monetization; this will make it possible to generate revenue using our application.

At the end, we will release the app and create an APK file of our APK signed with a release certificate, obfuscating the code so that it can be decompiled. We will upload it to Play Store and explain the key points to keep in mind during an app's publication.

  • Build variants

  • Monetization

    • Key points of advertisement monetization...