Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

Handling files


The final part of our tour of getting information in and out of a program is using files. As far as Rust is concerned, a file is just another stream, with the exception that this stream goes elsewhere.

It is important when using anything to do with files that the try! macro is used to trap all errors.

Reading from a file

Here, we are going to use std::io, std::io::prelude::* and std::fs::File. std::io is the standard input/output library, the * after prelude means to use anything in the prelude library, and std::fs is the filesystem library.

Note

Filesystem calls are very platform-specific; Windows users use the likes of C://Users/Paul/Documents/My Documents for the user's home directory, whereas Linux and macOS machines would use ~/ for the user's home directory. If a path is not given for a file, the program will assume the file is in the same directory in which the binary resides.

Loading a file

To open a file, we use File::open(filename). We can catch exceptions using the try...