Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

What about functions with arguments?


Consider the following piece of code:

    fn main() 
    { 
        let a = 32; 
        let b = &a; 
    } 

We have created two variable bindings, with the second one (b) pointing at the address for a. The b variable doesn't contain the value of the a variable, but it points to the position a is held at, from which it can obtain a value (in other words, the value of b is borrowed from a).

In terms of our stack diagram, we have this:

Function name

Address

Variable name

Value

main

1

b

→ address 0

0

a

32

If we have a function call another function, but with a parameter, our stack will look slightly different:

    fn second(i: &i32) 
    { 
        let c = 42; 
        println!("{}", *i); 
    } 
 
    fn main()  
    { 
        let a = 32; 
        let b = &a; 
        second(b); 
    } 
 

Function name

Address

Variable name

Value

3

c

42

second

2

i

→ address 0

1

b

→ address 0

main

0

a

32

 

The i binding points to address 0 and the b variable points to address 0, and this is the...