Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

Project 4 – memory


In this project, you are to perform the following:

  1. Reserve a 1024-byte block of memory.
  2. Fill that block of memory with random characters.
  3. Create an array, which is also 1,024 bytes in size.
  4. Copy the contents of the memory block into the array.
  5. Create a string that is limited to 1,024 bytes and is set using the capacity function.
  6. Copy the contents of the memory block into the string.

At this point, you may be wondering why we have three identical blocks of memory. The simple reason is that you will now create a piece of code that will rotate each member in turn 3 times using a simple left-bit rotation and then 3 times to the right.

Bitwise rotation

Bitwise rotation is performed in Rust using the << and >> operators.

For example, if we have a variable called x that is rotated 3 to the left, we will write x << 3 with 3 to the right being x >> 3.

Say we have x = 01101001, x << 3 will be 01001000 and x >> 3 will be 00001101.

Rotation caveat

While we can...