Book Image

Mastering C# and .NET Framework

Book Image

Mastering C# and .NET Framework

Overview of this book

Mastering C# and .NET Framework will take you in to the depths of C# 6.0/7.0 and .NET 4.6, so you can understand how the platform works when it runs your code, and how you can use this knowledge to write efficient applications. Take full advantage of the new revolution in .NET development, including open source status and cross-platform capability, and get to grips with the architectural changes of CoreCLR. Start with how the CLR executes code, and discover the niche and advanced aspects of C# programming – from delegates and generics, through to asynchronous programming. Run through new forms of type declarations and assignments, source code callers, static using syntax, auto-property initializers, dictionary initializers, null conditional operators, and many others. Then unlock the true potential of the .NET platform. Learn how to write OWASP-compliant applications, how to properly implement design patterns in C#, and how to follow the general SOLID principles and its implementations in C# code. We finish by focusing on tips and tricks that you'll need to get the most from C# and .NET. This book also covers .NET Core 1.1 concepts as per the latest RTM release in the last chapter.
Table of Contents (21 chapters)
Mastering C# and .NET Framework
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface
Index

Sub-classing techniques


Once we understand the previous architecture, it makes sense to use it in a variety of ways: avoiding predefined behaviors for controls or windows, adding specific elements to existing windows components, and many others.

Let's try a basic example. Suppose that we want to change the way a window responds to the left button. Only that. So, we have a simple Windows Forms application, and we need to think of the elements we need in order to code that behavior.

First, we need to capture the specific messages addressed to the left button. Then, we have the override to WndProc associated with our window, determine what to do if the message is the one required, and finally, always return the control to the operating system correctly.

This figure shows the process:

Fortunately, in C#, that's something pretty simple. Just look at this code, which we add to the main, default window code created by the IDE:

protected override void WndProc(ref Message m)
{
    // Captures messages...