Book Image

Learning Network Programming with Java

Book Image

Learning Network Programming with Java

Overview of this book

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs
Table of Contents (16 chapters)
Learning Network Programming with Java
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Network addressing using the InetAddress class


An IP address is represented by the InetAddress class. Addresses can be either unicast where it identifies a specific address, or it can be multicast, where a message is sent to more than one address.

The InetAddress class has no public constructors. To get an instance, use one of the several static get type methods. For example, the getByName method takes a string representing the address as shown next. The string in this case is a Uniform Resource Locator (URL):

    InetAddress address = 
        InetAddress.getByName("www.packtpub.com");
    System.out.println(address);

Tip

Downloading the example code

You can download the example code files for all Packt books you have purchased from your account at http://www.packtpub.com. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.

This will display the following results:

www.packtpub.com/83.166.169.231

The number attached to the end of the name is the IP address. This address uniquely identifies an entity on the Internet.

If we need other information about the address, we can use one of several methods, as illustrated here:

    System.out.println("CanonicalHostName: " 
        + address.getCanonicalHostName());
    System.out.println("HostAddress: " + 
        address.getHostAddress());
    System.out.println("HostName: " + address.getHostName());

This produces the following output when executed:

CanonicalHostName: 83.166.169.231

HostAddress: 83.166.169.231

HostName: www.packtpub.com

To test to see whether this address is reachable, use the isReachable method as shown next. Its argument specifies how long to wait before deciding that the address cannot be reached. The argument is the number of milliseconds to wait:

    address.isReachable(10000);

There are also the Inet4Address and Inet6Address classes that support IPv4 and IPv6 addresses, respectively. We will explain their use in Chapter 2, Network Addressing.

Once we have obtained an address, we can use it to support network access, such as with servers. Before we demonstrate its use in this context, let's examine how we can obtain and process data from a connection.