Book Image

Learning Network Programming with Java

Book Image

Learning Network Programming with Java

Overview of this book

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs
Table of Contents (16 chapters)
Learning Network Programming with Java
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

The thread-per-request approach


In Chapter 1, Getting Started with Network Programming, we illustrated a simple multithreaded echo server. This approach is reintroduced here to provide a foundation for the use of threads in the remainder of the chapter.

The thread-per-request server

In this example, the server will accept requests for prices when given the name of a part. The implementation will use the ConcurrentHashMap class that supports concurrent access to the part name and price. In a multithreaded environment, concurrent data structures, such as the ConcurrentHashMap class, handle operations without the potential for data corruption. Also, this map is an example of caching, which can be useful in improving the performance of applications.

We start with the declaration of the server as follows. The map is declared as static because only one instance is needed for the server. The static initialization block initializes the map. The main method will use the ServerSocket class to accept...