Book Image

The Android Game Developer's Handbook

By : Avisekhar Roy
Book Image

The Android Game Developer's Handbook

By: Avisekhar Roy

Overview of this book

Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market!
Table of Contents (20 chapters)
The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Expanded VR gaming concepts and development


We have talked about only a few of the VR gaming aspects of Android. These ideas have been implemented or are currently being implemented. However, there is a broader concept of virtual gaming.

Game developers are now trying to produce real-time experiences with VR technology. There are a few real-time games that are similar to digital gaming, such as Paint Ball, Laser Tag, and so on. With the help of VR technology, these experiences can reach the next level. Using a VR headset in a predefined arena that is physically synced with the VR application environment can take the user into the game. This concept of gaming has already started taking shape. A few test arenas for VR games have already been created with the support of various other physical gears and sensors. These gears and sensors track the user's movement in real time and duplicate it within the virtual world through the VR headset display.

Simple actions such as walking, crouching, touching...