As we discussed earlier, the main development target for any game developer on the Android platform are Android mobiles. We have also noticed the various technical specifications for Android mobiles. When a game developer targets this platform at its maximum possible scope, they must take a note of the device category.
Mostly, all Android devices support a common touch interface, a physical Home button, a physical Lock button, a Back button, and volume Up-Down keys for user interaction. Besides these, an accelerometer can be also a good medium for the user interface.
Gaming is mostly visual, so game developers should always look for the graphic performance of the device. There is a separate graphics processor in the latest Android mobiles, but the quality varies.
Visual excellence does not depend on GPU only—the display screen quality also matters a lot. Low PPI screens cannot deliver a high quality display. The first-generation Android G1 mobile had...