Although there are plenty of styles and standards out there, most developers like to maintain some common standards to create stability in the game development procedure. Let's discuss some of these area of standards commonly practiced by the industry:
Design standards
Programming standards
Testing standards
Design and concepts vary for every game. The best design standard practice is to make it properly documented along with scope for improvement. The document must be clear enough for the users to understand. No matter what the concept is, developers cannot implement it without a proper understanding of the standard.
The design scope must not be so widely open that it can change the entire game; this causes serious delay in production time. However, it should always have a limited scope to improve the production time over time with ideas.
Design must specify the target genre and audience along with a valid reason. This should also include probable target...